Maggie had severe problems, with "inconsistent attachment state" preventing her from teleporting, and after we fixed that, she kept crashing a lot. I'm beginning to get tired with these recurring problems, because the performance don't seem to be improving much with time, as one could expect in a new virtual world, if the problems were just "child diseases". I'm more and more nearing the conclusion that the pre-beta server OpenSimulator software that Avination is run on simply isn't fit enough even for medium-scale production attempts like Avination yet.
Economy:
2011-04-18: gift -C$50
Avination stats:
2011-04-19 06:04 CET, 25,546 residents, 8,836 in 30d, 1,121 sims
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