torsdag 26 maj 2011

Railroading polishing

This morning, Maggie and I spent mainly testing Avination performance and chatting. Yesterday's bliss was gone, and Maggie crashed at least as much as usual, if not more even. Performance for long-time no-idle scripts remains up though, compared to what it has been over the last month or so.

In the evening, I spent quite a lot of time fixing up appearance of my railroad templates, and calculating and trying out track geometries, and how to let the track follow the ground better, rather than having to build a lot of bridges and remodel topography a lot. I also think I have some ideas on how to fix the "engine" script to make it more stable and last longer. Maggie and I also went to check out a clothing sale, but they didn't have very much, and when we were to unpack things, several things either couldn't be unpacked, or turned out to be flawed.

Economy:
2011-05-25: upload -C$40
Avination stats:
2011-05-26 04:18 UTC, 29,911 residents, 7,806 in 30d, 1,060 sims


Railroad test around the castle sketch in the sim BDSM



Railroad test around the castle sketch in the sim BDSM



Railroad test around the castle sketch in the sim BDSM

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